Infinity DEMO Instructions
(C) 2025 Incube8 Games
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Date:    September 16, 2025
The latest version of the demo is file: [NEW 2025] Infinity_demo_en.gbc
If you want to have a look at the old demo from 2016, use this one: [OLD 1999-2016] Infinity_demo.gbc
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  Control Pad:          - Move Connor
  A Button:             - Talk to a character / Open save menu on the overworked map
                        - Search the map (chests, pots, etc)
  Start Button:         - Enter the main subscreen
  Select Button:        - Enter the options subscreen


Using the Start button Subscreen:

  Use the Control Pad Left and Right to switch between the 4
tabbed menus at the top of the subscreen: Ability, Backpack,
Equipment, and Gems.  Use the Control Pad Up and Down to move
within one of the menus.  To cancel, press B.  To get out of
the menu completely, press Start (or just B at a base menu).

 * Ability Tab:
     - Select a character by pressing A.  This takes you to
       the Status menu.
     - Reorganize the party by pressing and holding A to drag
       party members around.

 * Status menu:
     - Displays the status of a party member.  Press Up/Down/Left
       or Right to select one of the member's skills.  Press A
       to use it (if it can be used from the menu).  Most skills
       are for battle only.

 * Backpack Tab:
     - Select an item by pressing A
     - Reorganize the items by pressing and holding A to drag
       items around.

 * Equip Tab:
     - Select a party member with A.  Choose a slot of equipment
       to change.  If there is nothing available to equip in
       that slot, then an error will sound.  Otherwise, a list
       of equip-able items will appear.  Choose one with A.

 * Gems Tab:
     - Enter the menu by pressing A.  Use Up/Down/Left/Right to
       select a gem.  Press B to release the cursor from the gem
       menu.

World map saving feature: press B buttons to open the saving screen.

Using the Select button Subscreen:

 * Options menu:
     - Press Up/Down to choose an option, and Left/Right to modify
       it.
	"Difficulty":        Choose your difficulty here (Story is the easiest)

     - The menu colors can be adjusted.  This looks VERY NEAT and
       it is highly recommended that you choose a nice menu color
       that fits your preference.

Battle:

  Battle takes place on an invisible hex-grid.  It takes a bit
getting used to, but is a lot of fun.  After you get the hang of
battle, it is recommended that you go to the options menu and
switch to "Action" mode.

  When it is somebody's turn, the cursor will highlight them.

  Press and hold one of 6 directions: Up, Up/Left, Up/Right, Down,
                                      Down/Left, Down/Right.

  An icon will appear on the space that you are selecting.  If
  it is a circle, then it means you can move there.  If it is a
  sword, it means there is an enemy on that space and you can
  attack it.  Simply press A while holding the Control Pad to
  make the selection.

  That is all that is required to move and attack.  To access the
  rest of the moves, press the A button to bring out the battle
  menu.  Navigate the battle menu by pressing Up/Down/Left or
  Right.  If an option is unavailable, an error will sound.

     []
   []  []   <---- Battle menu
     []

  The top square is for skills, left is gem, right is items, down
  is run (escape the battle).  Skills and items will bring up another submenu so you
  can select one of 4 skills or items.  Make a selection the very
  same way.  Press B to cancel.  Once you have made a selection,
  an icon will jump to the top right.  Some actions require targets,
  and so you must select one.  Others do not, and it will flash
  the lower right portion of the menu to indicate this.  Press
  A to confirm the move.

Gems:

  This demo contains two gems.  The Ruby and Sapphire.  You start
with no gems, but you will gain these two by the end of the demo.
They are both battle gems, so they must be equipped to use.  They
are also both activation type, which means they give you some
sort of bonus as long as it remains activated.  The gems only
have a certain amount of charge though, so de-activate the gem
if you don't need it.  To charge a gem, you must ensure nobody has
the gem equipped and then win a battle.

  Gems always start de-activated in battle.  To activate a
character's gem, make sure it is already equipped before battle,
and press A to reach the battle menu and left to choose the gem.
It will appear in the corner of the screen and count down.  To
de-activate, simply press A and choose the gem again.

  The Ruby gem increases the power of fire skills.  This is mainly
useful for Connor, since he has Engulf and explosion.

  The Sapphire gem increases the power of water skills.  This is mainly
useful for Elya, since she has Tidal.


Skills:
Connor:
  Engulf:    Throw a ball of fire at an enemy.
  Explosion: Makes an explosion around an enemy.
  Blaze:     Hit all of the enemies with Engulf (70% damage).
  Flurry:    A flurry of sword strikes + a stronger blow + knockback effect
  Crossblade: Connor strikes an enemy, if Roland is on the team, Connor and Roland strikes an enemy at the same time.
  Judgment:  A sword of Light pierces the enemy

Ryan:
  Longshot:  Shoot an arrow from far away.
  Spray:     Shoot 5 random enemies for half damage

Elya:
  Tidal:     Cast a wave of water on an enemy.
  Embrace:   Give HP to a party member.
  Wake:      Revive 1 fallen party member
  Hope:      Give back HP to ALL alive party members
  Tsunami:   Hit all of the enemies with Tidal (70% damage)
  Faith:     Give back HP to ALL alive party members, and revives any dead character (30% more HP than Hope / 25% of max HP regained for dead characters)

Roland:
  Jolt:      Zap with lightening
  Slash:     Launch a spinning wind blade, hitting all enemies in its path
  Whirlwind: Slash his sword 360°, hitting every enemy in range
  Storm:     Hit all of the enemies with Jolt (70% damage)
  Justice:   Slashes one enemy with a sword of Light. 10% chance of being an instant kill on regular enemies. (dealing 999 damages)
  Crossblade: Roland strikes an enemy, if Connor is on the team, Connor and Roland strikes an enemy at the same time.


Victor:
  Leap:      Perform a long range attack.
  Soulslurp: Drain HP from an enemy.
  Rumble:    Shakes the ground below
  WildCall:  Transforms into a werewolf, berserk (player loses control, caster inflicts 100% extra damage, takes 50% extra damage, for 3-5 rounds)
  
Items: 

  Vervain:	Restore 30 HP to one character
  Germander:	Restore 100 HP to one character
  Currae:	Restore 300 HP to one character
	
  Mycelia:	Restore 20 SP to one character
  Saproph:	Restore 40 SP to one character
  Hyphae:	Restore 80 SP to one character
	
  Ungent:	Restore 25 HP to all characters
  Tincture:	Restore 80 HP to all characters
  Elixir:	Restore 200 HP to all characters
	
  Life Doll:	Revive character with 25% Max HP
  Rising Doll:	Revive character with 100% Max HP
  Miracle Doll:	Revive all character with 50% Max HP

  Strength Orb:	+2 to Str stat
  Endurance Orb:+2 to End stat
  Agility Orb:	+2 to Agl stat
  Wisdom Orb:	+2 to Wis stat

Have fun!
